Another watercolor shading experiment in Blender. I tend to return to this challenge over and over again.
This is done procedurally in the shader in Eevee and in the real-time Compositor. The entire scene reacts dynamically to lighting. It was really fun to experiment with.
Character design by the exceptionally talented Leena Lecklin :)
https://www.leenalecklin.com
https://www.instagram.com/leenalecklin